TABLETOP BUILDER / CREATE · PLAY · GROW
Tabletop Builderby Random World Games

FROM FIRST IDEA TO EVERY NEXT CHAPTER

BUILD YOUR GAME.
TEST IT. FUND IT.
GET IT PLAYED.

From first prototype to published game, Tabletop Builder gives board game creators the tools to build, playtest, share and grow their game — all in one place.

Actual Tabletop Builder workspace with an example board, crew cards and die
ACTUAL BUILDER UI · EXAMPLE PROTOTYPE

No coding · Browser based · Local-first creation · Multiplayer playtesting · Publish when you’re ready

MORE THAN A TABLETOP BUILDER

Your game changes as it grows.
Your tools should too.

A prototype needs feedback. A crowdfunding game needs an audience. A published game needs a way to turn interested players into customers.

01 — PROTOTYPE

Build it.
Then make it better.

Create a playable prototype with cards, boards, dice, tokens, rulebooks and more — then collect feedback directly where the game is being played.

Playtesting is built into the tabletop.

Feedback Markers
Players can point directly to the confusing, fun or unbalanced part of the game.
Quick Surveys
Collect structured playtest feedback without sending players to another platform.
Playtest Results
Review comments, survey results and where feedback happened on the table.
Quick Survey in the Tabletop Player
FEEDBACK, RIGHT WHERE THE GAME HAPPENS.

02 — CROWDFUNDING

Turn playtesters
into followers.

When your prototype becomes a campaign, turn your playable demo into part of your crowdfunding funnel.

Play the game. Follow the campaign. Join the list. Share it.

Campaign
Put your campaign preview and call to action directly on the table.
Email Signup
Give interested players a way to stay in touch. Only the game host can access and download the email list.
Share Game
Help players share your game and bring more people to the table.
Campaign, email signup and sharing components on a Tabletop Builder table
A PLAYABLE DEMO. A NEXT STEP FOR YOUR AUDIENCE.

03 — AVAILABLE NOW

Played it. Loved it.
Buy it.

Once the game is released, your playable experience keeps working for you. Send interested players directly from the tabletop to your store.

Store Component
Show a featured product image, description and optional price, with a Buy Now button to your store.
A reason to take the next step
Include a discount code with Copy Code so players can use it at checkout.
Store component with product pricing and a copyable discount code
FROM “ONE MORE ROUND” TO THEIR OWN COPY.

ONE GAME. ONE PLATFORM. EVERY STAGE.

Your project doesn’t have to start over
every time your game moves forward.

PROTOTYPE

Build → Playtest → Feedback

CROWDFUNDING

Demo → Campaign → Email List → Share

AVAILABLE NOW

Discover → Play → Buy

PUBLISH → DISCOVER → PLAY

Share the game.
Keep your originals.

Publish a playable version of your game without distributing your original print-resolution source artwork. Optimized for digital play. Your original high-resolution source files remain local.

  1. Creator Project
  2. Optimize for Player
  3. Published Game
  4. Play from Tabletop Builder

Your published version is a snapshot. You decide when to Publish Update.

The eight-step Publish Game wizard with Player preview
A GUIDED PATH FROM YOUR TABLE TO A PUBLIC GAME.

DISCOVERY

Don’t just publish it.
Get it played.

Published games can become part of Tabletop Builder Discovery, giving players a place to find and launch new tabletop games directly from the browser.

Explore Featured Games and Recently Added. Find prototypes gathering feedback, live crowdfunding campaigns and games available now.

Discovery game cards with square covers and Prototype, Crowdfunding and Available Now stage labels
REAL DISCOVERY UI · EXAMPLE GAME LISTINGS

THE BUILDING BLOCKS

Everything you need to build the table.

  • Cards & decks
  • Custom dice
  • Boards & tokens
  • Shapes
  • Bags & random containers
  • Player hands
  • Rulebooks
  • Layers & folders
  • Multiplayer
  • Local-first projects

ONE GAME. EVERY STAGE.

Your game deserves
more than a sandbox.

Build it. Improve it. Grow an audience. Publish it. Get it played.

Create Card Deck
Recover a saved session

Choose a locally saved session to recover.

Recovery is stored in this browser on this device. Save a project file for a portable copy. Other open tabs keep separate recovery saves.

Add Dice
Create Custom D6
Import tokens

Game Profile

Introduce your game. This information belongs to the project and travels with your saves.

Game thumbnail / cover

PNG, JPG or WebP · Optimised automatically

Also used as the project name in the header and save filename.

Leave “Up to” empty for a single estimate. Player count and play time are optional.

Choose suggestions or enter your own. Up to three tags. Clear a field to remove a tag.
Join as Player

Choose your player seat and colour. Your colour marks your seat and hand in the Player view.

Give Card to Player

The card moves privately into their hand.

Player Seats

Name the local seats used by hands and private components. Up to 12 seats. These are not network connections.

Create Rulebook
Rulebook